Embark on a spine-chilling journey through the macabre landscapes and gripping narratives of Call of Duty: Black Ops 2 Zombies. This post dissects each map, spotlighting its unique features and unveiling the captivating stories that set Treyarch’s undead masterpiece apart.

Tranzit: Through the Fog We Roam

Enter the ominous world of TranZit, a captivating Zombies story mode featured in Call of Duty: Black Ops II. This expansive map introduces a host of new elements, from buildable to unique utilities, offering players a fresh and challenging experience as they navigate the apocalyptic landscapes teeming with the undead. In this blog post, we’ll delve into the distinctive features of TranZit, exploring the mechanics that set it apart from traditional Zombies maps.

TranZit Unveiled: A Unique Zombies Experience TranZit follows the familiar format of Zombies maps but stands out due to its sheer size and the introduction of innovative utilities. As survivors traverse the vast landscape, they encounter buildable — a groundbreaking feature that allows players to scavenge parts and construct essential items, each offering strategic advantages to aid in the battle against the relentless undead.

The Power of Buildables: Crafting Your Arsenal Buildables adds a layer of complexity to the gameplay, empowering players to craft various items integral to their survival. Notable examples include:

  • Pack-a-Punch Machine: Upgrade your weapons for increased firepower and efficiency.
  • Thrustodyne Aeronautics Model 23 (Jet Gun): A new Wonder Weapon that unleashes powerful attacks against the zombie hordes.
  • Turbine: A handheld power source with versatile applications, from powering doors to activating traps.
  • Electric Trap: Set up a deadly trap to electrocute approaching zombies.
  • Automatic Machine Gun Turret: Improvised weaponry for fending off waves of undead.
  • Zombie Shield: Crafted from the Assault Shield, this defensive tool provides additional protection against zombie attacks.

Bus Upgrades: Transforming the Ride TranZit introduces a dynamic element to transportation with the customizable bus. Players can incorporate upgrades like ladders and plows to fortify the bus, preventing zombie breaches and providing access to the bus roof. This strategic enhancement adds a new dimension to the gameplay, offering players both refuge and mobility in the midst of the apocalypse.

New Adversaries: Denizens and Avogadro TranZit introduces two formidable new foes:

  • Denizens: Elusive creatures that latch onto players, requiring quick thinking and precision to shake them off.
  • Avogadro: A mysterious and powerful entity with electrical abilities, presenting a formidable challenge for survivors.

Conclusion: TranZit emerges as a bold and ambitious addition to the Call of Duty: Black Ops II Zombies narrative, offering a vast and interconnected landscape for players to explore. The introduction of buildables, customizable bus upgrades, and new adversaries elevates the gameplay to new heights, challenging players to adapt and strategize in the face of the undead onslaught. So, gear up, scavenge for parts, and brace yourself for the relentless journey through the apocalyptic terrain of TranZit. The survival challenge awaits, and only the resourceful and resilient will endure in this expansive and thrilling Zombies experience.

Nuketown Zombies: Suburban Nightmare Unleashed

Step into the aftermath of nuclear devastation in the year 2025 with Nuketown Zombies, the thirteenth Zombies map featured in Call of Duty: Black Ops II. Known as Nuketown in-game and Nuke’dTown Zombies! in concept art, this intense and fast-paced map takes inspiration from the multiplayer map Nuketown in Call of Duty: Black Ops and Call of Duty: Black Ops II. This post will delve into the gripping narrative, gameplay mechanics, and unique features that make Nuketown Zombies a standout chapter in the zombie survival saga.

The Story Unfolds: A Post-Nuclear Nightmare Nuketown Zombies is set against the Moon events backdrop following a nuclear explosion that transforms the iconic Nuketown multiplayer map into a desolate and zombie-infested battleground. Radiation scientists investigating the aftermath of the explosion stumble upon revived soldiers, turned into zombies by Element 115 from a nearby Nevada base. As the undead soldiers attack, the base in Nevada dispatches CIA and CDC agents to investigate. However, upon arrival, the agents lose communication with Hangar 18, stranded in the chaos.

The Chaos of Nuketown is set in 2025. Nuketown Zombies thrust players into the center of the map as either CIA operatives or CDC agents. The once-familiar Nuketown test site is now a maze of debris and rocks, blocking paths and making navigation challenging. Perk-a-Colas and the Pack-a-Punch Machine spawn randomly across the map when a nuclear alarm sounds, adding an element of unpredictability to the survival experience.

Strategic Choices and Weaponry: Players can strategically choose their starting point, with M14 and Olympia available on the bus and truck. Unlocking doors and navigating through the yellow and green houses reveal various weapons and perks, creating a dynamic and evolving battlefield. The Mystery Box, essential for securing powerful weapons, is strategically placed, adding an element of risk and reward to the gameplay.

Unique Features:

  • Zombie Population Counter: The Nuketown population sign keeps track of zombie kills, resetting after reaching 99 and triggering a countdown timer, adding a time-sensitive challenge.
  • Chronological Simultaneity with Moon: Nuketown Zombies occur simultaneously with the events of Moon, with Richtofen taking over as the Demonic Announcer at Round 25, bringing a new dimension to the narrative.

Conclusion: Nuketown Zombies stands as a testament to the creativity and innovation within the Call of Duty: Black Ops II Zombies universe. From the post-nuclear setting to the strategic choices, unique features, and the eerie presence of Richtofen as the Demonic Announcer, every element contributes to a gripping and intense gameplay experience. So, gear up, choose your faction, and face the relentless undead in the chaotic landscape of Nuketown. The survival challenge awaits, and only the bravest will emerge victorious in this post-apocalyptic nightmare.

Die Rise: Ascending the Skyscraper of Despair

Prepare to face the undead in a post-apocalyptic China as we explore Die Rise, the fourteenth Zombies map in Call of Duty: Black Ops II. Part of the Revolution downloadable content pack, Die Rise introduces a vertical dimension to the zombie survival experience, with two skyscrapers as the battleground for a relentless fight against the undead. Released on January 29, 2013, for Xbox 360 and later on February 28, 2013, for PlayStation 3 and PC, Die Rise not only challenges players with hordes of zombies but also with the perils of navigating skyscrapers turned into treacherous deathtraps.

Skyscrapers and Upside-Down Realities Die Rise unfolds in the urban sprawl of post-apocalyptic China, where survivors must confront the undead threat within the towering confines of two skyscrapers. The top half of the spawn building becomes a precarious bridge, suspended upside-down between the structures, providing an innovative and challenging setting that defies the conventions of traditional Zombies maps.

Embracing Verticality: Elevators, Falls, and Tight Corridors Die Rise marks a significant departure from previous maps by introducing true verticality. Players must contend with broken elevator shafts, upside-down skyscrapers, and elevators transporting randomized Perk-a-Cola machines and the Pack-a-Punch Machine between floors. Mattresses strategically placed during jumps between buildings prevent injuries, but the map’s tighter corridors and long vertical drops create a uniquely intense and dynamic experience.

Innovative Features: Sliquifier, Trample Steam, and Jumping Jacks Die Rise introduce several innovative features to enhance gameplay:

  • Sliquifier: A new buildable wonder weapon similar to TranZit, the Sliquifier offers a powerful tool to dispatch zombies.
  • Trample Steam: A versatile buildable device capable of flinging both players and zombies, adding an extra layer of strategy to survival.
  • Jumping Jacks: A new enemy resembling Crawler Zombies, Jumping Jacks add unpredictability to the mix, teleporting around the environment every five to seven rounds.

Adaptive Enemies and New Perks Die Rise challenges players with stronger zombies featuring body armor, adding an extra layer of difficulty to the survival experience. Additionally, the map introduces a new Perk-a-Cola, Who’s Who, allowing players to revive themselves by taking control of a doppelganger armed with only an M1911 and Claymores.

Utilizing TranZit Utilities: Through a patch, Die Rise incorporates utilities from TranZit, including the Weapon Locker and Bank. Players can find these by navigating to the power room from the freight elevator, adding strategic depth to their survival strategies.

Die Rise stands as a bold and innovative addition to the Call of Duty: Black Ops II Zombies universe. From its vertigo-inducing skyscrapers to the introduction of new weapons, enemies, and perks, this map challenges players to adapt to the unpredictable and treacherous landscapes of post-apocalyptic China. As you navigate tight corridors, defy gravity, and face the relentless undead, remember that survival requires skill and a strategic mindset. So, gear up, explore the heights of Die Rise, and brace yourself for the ultimate test of survival in the heart of the urban undead nightmare. The skyscrapers await, and the challenge is unparalleled.

Mob of the Dead: Alcatraz’s Afterlife Enigma

Journey back to Prohibition-era America, where the infamous Alcatraz Island becomes the haunting backdrop for the fifteenth Zombies map in Call of Duty: Black Ops II — Mob of the Dead. Released as part of the Uprising downloadable content pack on April 16, 2013, for Xbox 360 and May 16, 2013, for the PlayStation 3 and PC, Mob of the Dead introduces a gripping narrative, innovative gameplay mechanics, and a cast of four mobsters attempting a daring escape on the night of the zombie outbreak.

Setting the Stage: Alcatraz Island and Prohibition-Era America Mob of the Dead unfolds within the grim confines of Alcatraz Island, complete with the iconic Golden Gate Bridge as a chilling backdrop. The map captures the essence of the Prohibition era, immersing players in the dark and atmospheric setting of 1930s America. Meet the four playable characters — Finn O’Leary, Albert Arlington, Salvatore DeLuca, and Billy Handsome — hardened mobsters locked within the prison walls, seeking freedom as the undead threat looms.

Innovative Gameplay: Afterlife Mode and Brutus Mob of the Dead introduces a game-changing mechanic known as Afterlife Mode. Players in Afterlife can manipulate utilities, traverse through walls, and access hidden areas crucial for collecting plane components scattered across the map. This feature adds a strategic layer to the gameplay, though the Afterlife’s duration is limited.

The map also introduces Brutus, a formidable boss-like zombie who disrupts gameplay by attacking players and disabling various utilities, including Perk-a-Cola machines, workbenches, traps, and even the Mystery Box. Reactivating these utilities comes at a cost, escalating with each subsequent disablement in a single round. Players must adapt to the unpredictable appearance of Brutus, adding a new dimension to the survival challenge.

Buildables and Perks: Crafting Tools for Survival Mob of the Dead offers an array of buildables, including the returning Zombie Shield and new additions like the Acid Gat Kit and Icarus. Various workbenches across the map allow players to craft these essential tools for fending off the undead.

The map also introduces a new Perk-a-Cola called Electric Cherry, offering players a temporary electric barrier during reloads. Depending on the round, the electric shock can either stun or eliminate zombies, adding a dynamic element to the player’s arsenal.

Formidable Weapons and Wonder Weapons:

  • Blundergat and Acid Gat: The main Wonder Weapon, the Blundergat, a shotgun hybrid, can be upgraded into the Acid Gat via the Acid Gat Kit.
  • Hell’s Retriever and Hell’s Redeemer: A unique tomahawk-like weapon, Hell’s Retriever, can be upgraded to the more powerful Hell’s Redeemer.
  • Golden Spork: A secret melee Wonder Weapon, the Golden Spork, boasts high damage and one-hit kills up to round 34.
  • Ray Gun and Mark II: The classic Ray Gun makes a return, along with the Mark II, which was later added to all maps post-release.

Conclusion: Mob of the Dead emerges as a standout chapter in the Call of Duty: Black Ops II Zombies saga, offering players a gripping narrative, innovative gameplay mechanics, and a chilling setting in the heart of Alcatraz Island. As Finn, Weasel, Sal, and Billy embark on their daring escape, players must navigate the challenges of Afterlife Mode, contend with the relentless Brutus, and wield powerful buildables and Wonder Weapons to survive the nightmarish undead onslaught. So, load up your weapons, brace yourself for the unknown, and face the horrors that await in the shadowy depths of Mob of the Dead. The escape plan is set, but only the bravest will make it out alive.

Buried: Ghost Town Secrets Unearthed

Step back into the twisted world of Call of Duty: Black Ops II Zombies as the Victis Crew—Abigail “Misty” Briarton, Marlton Johnson, Russman, and Samuel J. Stuhlinger—returns as the playable characters in the chilling map known as Buried. We’ll delve into the eerie underground town, face the undead with blue eyes, and uncover the unique features that make Buried a standout chapter in the zombie apocalypse.

Beneath the Surface of Fear Buried unfolds in an underground western town, a mysterious setting that sets the stage for a new battle against the undead. The return of the Victis Crew brings fresh dynamics to the gameplay, and the presence of blue-eyed zombies signals Richtofen as the Demonic Announcer, guiding players through the nightmarish challenges that lie ahead.

Map Features: Banks, Lockers, and New Weapons Buried introduces notable features that reshape the survival experience:

  • Bank and Weapon Locker: Players can utilize the Bank and Weapon Locker, allowing them to store points and weapons for future use. However, retrieving a weapon not present in another map from the locker results in obtaining a similar weapon available on Buried.
  • Ray Gun Mark II: A new addition to the zombie-slaying arsenal, the Ray Gun Mark II debuts in Buried, offering players a powerful tool against the relentless undead.

Interactive Characters: Arthur and the Ghostly Woman Buried introduces two intriguing characters that add depth to the gameplay:

  • Arthur: A friendly, non-playable character, Arthur aids players in various ways. Feeding him candy grants assistance in killing zombies while providing him with booze allows him to destroy barricades. Arthur also plays a role in constructing and manipulating the Mystery Box.
  • Ghostly Woman: Haunting the mansion on the map, this ghostly figure spawns frenetically and relentlessly pursues players once inside. While relatively easy to defeat, she steals 2000 points with each hit, adding a layer of challenge to the undead encounter.

Buildables and Weapons:

  • Trample Steam, Turbine, Head Chopper, and Subsurface Resonator: Buried reintroduces familiar buildables like the Trample Steam and Turbine, along with new additions such as the Head Chopper and Subsurface Resonator, providing players with strategic tools for survival.
  • Remington New Model Army and Paralyzer: A new revolver, the Remington New Model Army, and the Paralyzer, a formidable wonder weapon, join the arsenal, offering varied ways to confront the undead threat.
  • Time Bomb and Vulture Aid: The Time Bomb enables players to rewind time, creating strategic opportunities. Vulture Aid, a new Perk-a-Cola, enhances situational awareness by revealing the locations of wall guns, Perk-a-Cola machines, and other points of interest.

Buried, with its underground western town setting and a slew of innovative features, stands as a captivating chapter in the Call of Duty: Black Ops II Zombies saga. The return of the Victis Crew, the introduction of unique characters like Arthur and the Ghostly Woman, and the array of new weapons and buildables make Buried a must-play for zombie enthusiasts. So, gather your courage, explore the depths of Buried, and face the undead horrors that await beneath the surface. The battle for survival continues, and Buried promises an unforgettable journey through fear and mystery.

Origins: A Primordial Battle Across Time

In the grand tapestry of Call of Duty: Black Ops II Zombies, the final map, Origins, brings together the iconic quartet of Dempsey, Nikolai, Richtofen, and Takeo for one last undead showdown. Designated as “Primis,” these youthful incarnations bring fresh perspectives and significant personality differences compared to their older counterparts, known as “Ultimis.”

The Setting: A Trench Warfare Nightmare Set amidst the chaos of the Great War in Northern France 1914, Origins immerses players in a dig site that serves as the battleground for the final confrontation. Dempsey, Nikolai, and Takeo, individually deployed by their nations, unite to track down the elusive Doctor Edward Richtofen. The encounter takes a chilling turn when the zombies attack, forcing the uneasy alliance to work together in the trenches and marking the beginning of a new and treacherous journey.

Primis’ Quest: Rescuing Samantha from the Depths of Argartha As players progress through Origins, they embark on a mission to rescue Samantha, whose voice echoes through the air as the Demonic Announcer. The Primis crew faces challenges, uncovering the mysteries of Argartha, and navigating the undead-infested landscapes that redefine their understanding of survival.

Features that Redefine the Experience: Origins introduces a host of new features that elevate the zombie-slaying experience:

  • Unique Zombie Characteristics: Most zombies sport an orange hue in their eyes, while Templar zombies, with striking blue eyes, add a new dimension to the threat. These formidable foes spawn in tunnels, teleporting players to the mysterious Crazy Place.
  • Panzer Soldat: A new zombie-based enemy, the Panzer Soldat, appears at the start of rounds (beginning at round 7 and recurring every 2-5 rounds). These formidable adversaries challenge players with their strength and resilience.
  • 115 Generators: Replacing the traditional Power Switch, Origins features six 115 Generators that, when activated, power utilities in their vicinity. Activating all generators unlocks access to the Pack-a-Punch Machine at the top of the excavation site.
  • Giant Robots: Three colossal robots—Freya, Odin, and Thor—roam the map in predetermined paths, posing a threat to any players in their way. Shooting a glowing foot grants access, while a golden helmet from dig piles offers protection against their steps.
  • Power-Ups: New power-ups include Zombie Blood, Blood Money, and an Empty Perk Bottle, adding strategic depth to the gameplay.
  • Buildables: Origins introduces buildables such as the Elemental Staffs, Zombie Shield with a dieselpunk aesthetic, and the Maxis Drone, offering players powerful tools for survival.
  • Dig Spots: Scattered across the map, players can uncover hidden items, weapons, and power-ups using shovels. The elusive golden shovel grants unique perks and abilities.
  • Mark IV Tank: A new mode of transport, the Mark IV Tank, allows players to traverse the map along a predetermined route, essential for obtaining Lightning staff parts.
  • New Weapons and Melee Attacks: Replacing the Monkey Bomb, the G-Strike Beacon attracts zombies with missile strikes from giant robots. The One Inch Punch, a formidable melee attack, adds a powerful twist to close-quarter combat.

Origins, the grand finale of Call of Duty: Black Ops II Zombies, delivers an immersive experience with its rich narrative, challenging gameplay, and a plethora of new features. As Primis faces the undead in the trenches of World War I, players are drawn into a gripping narrative that unfolds against the backdrop of the Great War. Whether encountering the mysterious Templar zombies, activating 115 Generators, or utilizing new power-ups and buildables, Origins marks a fitting end to the Black Ops II Zombies saga. So, gear up, rally your squad, and prepare for a journey through time and undead adversaries—the final battle awaits in the trenches of Origins.